It's not so much that he's unwilling to question the military's use of video games (though tellingly the great success of America's Army gets a full chapter while the failure of Full Spectrum Warrior is relegated to a footnote) as that the issues he raises are all functional rather than moral. He'll ask whether certain training tools work in achieving military objectives, but not whether those objectives are justifiable. Unacknowledged questions abound. Is it acceptable to target adolescents for military service using a video game that, however superficially realistic, cannot capture the nature of actual military service? What does that do to their understanding of the nature of wartime violence, especially in an age when drone warfare kills people at the push of a button? Mead quotes a couple replies to such questions by military sources, but doesn't mention the obvious fact that they're dodging rather than answering. He's plainly more comfortable with the therapeutic games than with the violent ones, but rather than follow that discomfort and write a complicated, searching book, he's produced an account the military itself might have written. It's all true, and worth reading if you don't know the subject well, but it could have been so much more.
Reviews of recent and forthcoming books. Most titles were supplied by the publisher via Amazon Vine.
Tuesday, October 1, 2013
Corey Mead, WAR PLAY
It's not so much that he's unwilling to question the military's use of video games (though tellingly the great success of America's Army gets a full chapter while the failure of Full Spectrum Warrior is relegated to a footnote) as that the issues he raises are all functional rather than moral. He'll ask whether certain training tools work in achieving military objectives, but not whether those objectives are justifiable. Unacknowledged questions abound. Is it acceptable to target adolescents for military service using a video game that, however superficially realistic, cannot capture the nature of actual military service? What does that do to their understanding of the nature of wartime violence, especially in an age when drone warfare kills people at the push of a button? Mead quotes a couple replies to such questions by military sources, but doesn't mention the obvious fact that they're dodging rather than answering. He's plainly more comfortable with the therapeutic games than with the violent ones, but rather than follow that discomfort and write a complicated, searching book, he's produced an account the military itself might have written. It's all true, and worth reading if you don't know the subject well, but it could have been so much more.
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